![]() ![]() Update 2 - This game can be a dick!!! But I'm starting to get how it works. I think Inf Item Use causes a crash when returning to base (basically right when the 60 second timer runs out), although I still need look into that one. A dropdown list is included in Highlighted Item Pointer with major thanks to pox911! Inf Health looks a bit funky, but it works as intended. I will report you if I happen to come across someone cheating in my session! Toolsmax - For making Add Special Tracks!ĭon't use any of these online. Pox911 - For making Endemic Capture Override! LCHLH - For updating the DDL for Decos in Equipment Data! LCHLH and Kaleina - For providing updated IDs for Layered Armor!ĬoffeeKitty - For providing updated IDs for Items! Marcus101RR - For making the Max Attempts and Bypass Player Limit scripts! Resolve - For adding pointers to Monster Kill/Captures!īlarae - For adding pointers to Monster Sizes!īerserk Knight - For mapping out some more pointers for the Buffs section!īerserk Knight - For finding the size value that writes to GC!īerserk Knight - For making the Health and Buff Timer Overlays! Marcus101RR - For making the Charm Editor, Set Item Quantity and Change Max Carry scripts! Marcus101RR - For making Pointers for Item Data and Player Pointers! Seikur0 - For helping me avoid collisions in the Teleport script! Seikur0 - For making a Highlighted Weapons Pointer!ĭec1337 - For making the Inf Barrel Placement script!ĭec1337 - For making the Inf Investigations script! Idlehands88 - For making the Have All scripts! Pox911 - For pointing me in the right direction for unlocking stuff! Unlock Armor/Weapons For Current Tier Level Will is found at the entrance of Asura's room, mentioning that one day he'll be strong enough to defeat a Champion Monster like that.First off, I want to give my most gracious thanks to Lukacross for gifting me this game, as well as the Iceborne DLC, and making my work possible! I've been dying to make a cheat engine table for this game since it's release! In the deepest room of the chamber, the Champion Monster Asura can be found guarding a Sanctuary Token. Rhazes decides to join forces with the Monster Keepers instead of staying with the Alchemists, and sets up a shop in his alchemy workshop. ![]() Rhazes also mentions that the other Alchemists still have some flasks of his elixir, and that Marduk has some hidden plan to gather all the Spectral Familiars. If they defeat the current bloodline owner in a Keeper Duel, then the Spectral Familiar will be bound to the winner. Familiars are bound to a bloodline, however the elixir allows the drinker to mask their own bloodline. They were the ones who developed the elixir that allowed Chymes to steal Will's Spectral Familiar. After fighting a Keeper Duel with them, they find that Rhazes only joined Marduk and the Alchemists to practice alchemy. In the lower chamber, the Hero finds the Alchemist Rhazes in his alchemy workshop. Once the Hero finds the remaining shard and fixes the Runestone, Will finds that the Runestone holds a rune spell, that once spoken, lowers the magma pool and allows for the Hero to continue deeper into the chamber. ![]() On closer examination, Will finds that the runes depict a poem of sorts, however it's unreadable without the remaining Runestone Shard. Along the upper chamber exists a Runestone with a portion removed. When the Hero first enters the Magma Chamber, only the upper portion is accessible, due to the large magma pool blocking entrance into the deeper caverns. ![]()
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